|
Post by TeamKennedy - FWF on Nov 24, 2013 18:03:11 GMT -5
WWE 2K14 is amazing!
|
|
|
Post by Trademark on Nov 27, 2013 1:13:49 GMT -5
Here are a few photos of Fight Club with Troy, Mike, Hurrison and Dylan. Hitting Hurrison with a heavy right hand. Mike hitting Dolan when he's down! What up with that!? Mike getting frisky with his hands. Giving Hurrison the big boot. He sleep! A pre-battle shot before I go toe to toe with Troy. #forthegroup Dropped him like a hot rock with the right! Getting a boot straight to my gut as I deliver a swift punch. I like to call this the heart attack punch. Mike got hit so hard he thought he was straight. He bleeting Kreyshawn! Time for a little snack after a hard days work. #worldstar #swagie Join us for a good, good time.
|
|
|
Post by Trademark on Dec 6, 2013 4:21:03 GMT -5
|
|
|
Post by Deleted on Dec 6, 2013 5:09:17 GMT -5
I love this game soo much it has a life of it's own honestly. Just this last month we have found just these little things that have kept us entertained for hours. If no one has it yet or had doubts about getting it definitely pick it up not just for the amazing main story but for the hours of entertainment that you can have on multiplayer.
|
|
|
Post by Trademark on Dec 6, 2013 5:14:44 GMT -5
I already have about 9 days online. Oops.
|
|
PRIME Wrestling
Production Isn't Everything, huh?
Posts: 3,931
Mini-Profile Background: {"image":"","color":""}
|
Post by PRIME Wrestling on Dec 6, 2013 7:41:00 GMT -5
Finding John a Bagger took about three hours and was a hell of a good time.
|
|
|
Post by Trademark on Dec 9, 2013 9:52:32 GMT -5
Just started my 4th playthrough of The Last of Us. I tried to think of my favorite Ellie moment but it was too hard. I guess I'll go with two small things that get me every time. - When you take cover with Ellie, and Joel kinda shields her. It's a subtle thing that highlights their relationship so well. - When Ellie walks along the edge of the sidewalk and tries to balance. I thought that was so cute
|
|
|
Post by Trademark on Jan 1, 2014 21:36:13 GMT -5
Feeling a little let down from Battlefield 4. I think it may be the maps that just don't feel right to me. Battlefield 3 had perfect maps in my honest opinion. Damavand Peak RUSH was magical on BF3. The free fall over the cliff was a golden 'only in Battlefield' moment they haven't been able to recapture in BF4. DICE should have just returned to RUSH and CQ at it's core, had TDM as the only extra. The rest of the game modes present are 'fun' for sure, but the game map designs have suffered horribly because of it.
|
|
PhoenixFeathers
2012 Fed of The Year
Posts: 3,295
Mini-Profile Background: {"image":"http://i.imgur.com/vLmTPdP.jpg","color":"06ff00"}
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: 000000
|
Post by PhoenixFeathers on Jan 1, 2014 23:21:14 GMT -5
Feeling a little let down from Battlefield 4. I think it may be the maps that just don't feel right to me. Battlefield 3 had perfect maps in my honest opinion. Damavand Peak RUSH was magical on BF3. The free fall over the cliff was a golden 'only in Battlefield' moment they haven't been able to recapture in BF4. DICE should have just returned to RUSH and CQ at it's core, had TDM as the only extra. The rest of the game modes present are 'fun' for sure, but the game map designs have suffered horribly because of it. I disagree, as I feel the maps were made for CQ and not Rush. After BC2 they realized Rush was popular so they tailored the map design towards them, in turn we got some extremely linear maps. Of course we got some bigger maps like Caspian Border & Kharg Island, but the rest were definitely made for Rush. Which let down some of the maps. Cause Damavand peak was terrible on conquest, was so easy to be spawn trapped it's crazy. Same with metro, undoubtedly the most linear map in a BF game. Glad they fixed it in second assault. Don't get me wrong, maps like Operation Metro/Grand Bazaar/Seine Crossing were all great, but did not have a classic Battlefield feel to me. Let's keep in mind that DICE had to tailor these maps towards this gen, next gen and PC. Clearly the map design was made for Conquest large, 64 players. So in turn the maps don't play as fast as they did in BF3 and honestly I like it. I know I'm probably in different but I love levolution, and the maps I feel are far superior. They are obviously less small, but they are just more fun to me. I also hated that BF3 was toned down compared to BC2 which obviously is my favorite game in the series. In destruction, to map design to linearity. And I know, it may sound like I'm pooping on BF3 and I'm not. We had amazing times on there. I just felt a little let down by it and I felt they could have done better instead of just trying to make the "COD killer" or even make it appeal to that crowd. All in all, I feel BF4 is just a better game, and it will be even better on the Xbox one. Levolution never get's old to me and I love the freedom of customization and choice that 4 adds. It may be confusing at first, but once you get it, it's gold. I don't ever see myself going back to BF3 honestly.
|
|
Steiner Recliner
4 8 15 16 23 42
Posts: 5,606
Mini-Profile Background: {"image":"http://i.imgur.com/8YKorbs.jpg","color":"Black"}
Mini-Profile Name Color: fefefe
Mini-Profile Text Color: ffffff
|
Post by Steiner Recliner on Jan 1, 2014 23:27:01 GMT -5
BF 3 MAPS > BF 4
|
|
|
Post by Trademark on Jan 1, 2014 23:27:19 GMT -5
Feeling a little let down from Battlefield 4. I think it may be the maps that just don't feel right to me. Battlefield 3 had perfect maps in my honest opinion. Damavand Peak RUSH was magical on BF3. The free fall over the cliff was a golden 'only in Battlefield' moment they haven't been able to recapture in BF4. DICE should have just returned to RUSH and CQ at it's core, had TDM as the only extra. The rest of the game modes present are 'fun' for sure, but the game map designs have suffered horribly because of it. I disagree, as I feel the maps were made for CQ and not Rush. After BC2 they realized Rush was popular so they tailored the map design towards them, in turn we got some extremely linear maps. Of course we got some bigger maps like Caspian Border & Kharg Island, but the rest were definitely made for Rush. Which let down some of the maps. Cause Damavand peak was terrible on conquest, was so easy to be spawn trapped it's crazy. Same with metro, undoubtedly the most linear map in a BF game. Glad they fixed it in second assault. Don't get me wrong, maps like Operation Metro/Grand Bazaar/Seine Crossing were all great, but did not have a classic Battlefield feel to me. Let's keep in mind that DICE had to tailor these maps towards this gen, next gen and PC. Clearly the map design was made for Conquest large, 64 players. So in turn the maps don't play as fast as they did in BF3 and honestly I like it. I know I'm probably in different but I love levolution, and the maps I feel are far superior. They are obviously less small, but they are just more fun to me. I also hated that BF3 was toned down compared to BC2 which obviously is my favorite game in the series. In destruction, to map design to linearity. And I know, it may sound like I'm pooping on BF3 and I'm not. We had amazing times on there. I just felt a little let down by it and I felt they could have done better instead of just trying to make the "COD killer" or even make it appeal to that crowd. All in all, I feel BF4 is just a better game, and it will be even better on the Xbox one. Levolution never get's old to me and I love the freedom of customization and choice that 4 adds. It may be confusing at first, but once you get it, it's gold. I don't ever see myself going back to BF3 honestly.
|
|
PhoenixFeathers
2012 Fed of The Year
Posts: 3,295
Mini-Profile Background: {"image":"http://i.imgur.com/vLmTPdP.jpg","color":"06ff00"}
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: 000000
|
Post by PhoenixFeathers on Jan 1, 2014 23:29:39 GMT -5
I disagree, as I feel the maps were made for CQ and not Rush. After BC2 they realized Rush was popular so they tailored the map design towards them, in turn we got some extremely linear maps. Of course we got some bigger maps like Caspian Border & Kharg Island, but the rest were definitely made for Rush. Which let down some of the maps. Cause Damavand peak was terrible on conquest, was so easy to be spawn trapped it's crazy. Same with metro, undoubtedly the most linear map in a BF game. Glad they fixed it in second assault. Don't get me wrong, maps like Operation Metro/Grand Bazaar/Seine Crossing were all great, but did not have a classic Battlefield feel to me. Let's keep in mind that DICE had to tailor these maps towards this gen, next gen and PC. Clearly the map design was made for Conquest large, 64 players. So in turn the maps don't play as fast as they did in BF3 and honestly I like it. I know I'm probably in different but I love levolution, and the maps I feel are far superior. They are obviously less small, but they are just more fun to me. I also hated that BF3 was toned down compared to BC2 which obviously is my favorite game in the series. In destruction, to map design to linearity. And I know, it may sound like I'm pooping on BF3 and I'm not. We had amazing times on there. I just felt a little let down by it and I felt they could have done better instead of just trying to make the "COD killer" or even make it appeal to that crowd. All in all, I feel BF4 is just a better game, and it will be even better on the Xbox one. Levolution never get's old to me and I love the freedom of customization and choice that 4 adds. It may be confusing at first, but once you get it, it's gold. I don't ever see myself going back to BF3 honestly. Though on this gen on conquest we never used 50% of the map nor did we get to use jets on it. We only used the harbor when there was a huge ass map left. I loved that map but again, it was tailored towards rush and CQ large.
|
|
|
Post by Trademark on Jan 1, 2014 23:36:33 GMT -5
Though on this gen on conquest we never used 50% of the map nor did we get to use jets on it. We only used the harbor when there was a huge ass map left. I loved that map but again, it was tailored towards rush and CQ large. Noshar Canals (the best), Metro, Firestorm, Kharg Island, Seine Crossing and Damavand Peak are better than any of the BF4 maps. Too many "look at this building falling" maps or big open areas with no sense of cohesion or flow. Floodzone and Locker are good maps to be fair, but they just don't compare. I honestly can't think of a bad BF3 map. They were all good. When you're trying to make maps that cater to a bunch of different game modes that's when things get messed up. I can play End Game all day as those 4 maps never get old. The BF4 maps have more detail but the BF3 maps had better layouts. At least the vehicle heavy maps. C'mon, Lancang Dam is a joke of a map. I miss bases being covered by terrain and the large airspaces. Also, they need to bring back urban maps of the likes of Seine and Bazar cause right now the only urban maps high skyscrapers on which you are either at the bottom or at the top. Very few parts have more than one level
|
|
PhoenixFeathers
2012 Fed of The Year
Posts: 3,295
Mini-Profile Background: {"image":"http://i.imgur.com/vLmTPdP.jpg","color":"06ff00"}
Mini-Profile Name Color: ffffff
Mini-Profile Text Color: 000000
|
Post by PhoenixFeathers on Jan 1, 2014 23:41:07 GMT -5
Though on this gen on conquest we never used 50% of the map nor did we get to use jets on it. We only used the harbor when there was a huge ass map left. I loved that map but again, it was tailored towards rush and CQ large. Noshar Canals (the best), Metro, Firestorm, Kharg Island, Seine Crossing and Damavand Peak are better than any of the BF4 maps. Too many "look at this building falling" maps or big open areas with no sense of cohesion or flow. Floodzone and Locker are good maps to be fair, but they just don't compare. I honestly can't think of a bad BF3 map. They were all good. When you're trying to make maps that cater to a bunch of different game modes that's when things get messed up. I can play End Game all day as those 4 maps never get old. The BF4 maps have more detail but the BF3 maps had better layouts. At least the vehicle heavy maps. C'mon, Lancang Dam is a joke of a map. I miss bases being covered by terrain and the large airspaces. Also, they need to bring back urban maps of the likes of Seine and Bazar cause right now the only urban maps high skyscrapers on which you are either at the bottom or at the top. Very few parts have more than one level Paracel Storm, which honestly is my favorite map in BF4 I would take over any of the BF3 maps and I'm not even lying. Close Quarters was only worth it for the guns cause the maps were really bad and I absolutley hated Damavand peak, that's no secret. Also, I like lancang dam. It's just opinions I guess.
|
|
|
Post by Deleted on Jan 1, 2014 23:49:10 GMT -5
#BadCompanyTwoMasterRace
|
|